Doom: Evil Unleashed (hfc2x)
| Doom: Evil Unleashed | |
|---|---|
| Author | hfc2x |
| Port | ZDoom |
| IWAD | |
| Status | WIP |
| Link | Forum topic |
Doom: Evil Unleashed is a mod aiming to accurately recreate the original Doom design document, A.K.A. the
Doom Bible.
Contents |
Overview
Evil Unleashed features a fast-paced gameplay much like traditional Doom. Unlike The Ultimate Doom, however, the player can choose between four different player characters with different abilities, much like was planned originally for the game. Also, unlike traditional Doom, the levels are not arranged in a linear fashion, but the player is free to explore the maps by going and returning from another levels. There are intermission screens that count the level percentages when a level is correctly finished, and if not, a different screen is shown where the player is told his or her location on the world map.
This mod is being developed with multiplayer in mind, allowing for Cooperative and Deathmatch modes, meaning that up to 4 players can be connected at the same time. All weapons have been specially tested to be balanced during DeathMatch, and for allowing each player character to complete the game successfully in Single and Cooperative modes.
The game will also feature in-game cutscenes thanks to the camera effects provided by ZDoom, and, for the intro and ending movies, slideshows much like Strife will be shown.
Playable characters
The characters are the following:
- Lorelei Chen:
- Best weapon: Assault Rifle, Machinegun.
- Advantages: Has a faster running speed than the average. Her weapons of choice have their accuracy greatly improved, and remain extremely accurate regardless of distance.
- Disadvantages: She has only 90 hit points and is unable to run once her health has dropped below 20.
- John "Petro" Pietrovich:
- Best weapon: Shotgun, Super Shotgun.
- Advantages: When he fires the Shotgun, there is no vertical spread (like in traditional Doom). Also, the Super Shotgun takes less time to reload.
- Disadvantages: He is not used to the Rocket Launcher, making it take a longer reload time. It also pushes him back.
- Dimitri Paramo:
- Best weapon: Rocket Launcher.
- Advantages: He has 120 hit points, opposed to the usual 100. Also every weapon has an extra effect when firing, e.g. the Chaingun fires 2 bullets instead of 1 and the Rocket Launcher fires homing rockets.
- Disadvantages: He is the slowest of all Player characters, and also has a wider radio. This makes it really hard for him to dodge attacks.
- Thi Barrett:
- Best weapons: Bayonet, Chaingun.
- Advantages: Her bayonet deals a lot of damage and her Chaingun fires extremely fast (but inaccurate). She is also the fastest player character, and has a thinner radio. This makes it easy for her to dodge enemy attacks.
- Disadvantages: She has only 80 Hit Points.
Weapons
- Bayonet: A knife attached to the end of the Assault Rifle for use in melee combat. Damage varies depending on player character.
- Chainsaw: Classic, rapid-firing melee weapon from Doom.
- Assault Rifle: The assault rifle is the default weapon the player starts with. Deals damage similar to the pistol, however it's firing speed and accuracy depend on the player character.
- Shotgun: Traditional Doom weapon. Accuracy depends on player character.
- Super Shotgun: Secret weapon of episode 1. There are only 2 of these hidden on the entire episode. Firing speed depends on player character.
- Machinegun: Rapid hitscan weapon. Accuracy depends on player character.
- Chaingun: Stronger version of the Machinegun. Damage, speed and accuracy depend on the player character.
- Rocket Launcher: Three-barreled version of the normal Rocket Launcher. Reloading speed depends on player character.
Development Team
- hfc2x: Planning, design direction, mapping, DECORATE coding, ACS scripting, spriting, GFX.
- MisterX: Mapping.
- rolanddx2: Mapping.
