Floor_LowerToNearest

From ZDoom Wiki
Jump to: navigation, search

22:Floor_LowerToNearest (tag, speed)


  • tag: Tag of affected sector
  • speed: How quickly the floor moves

Lowers a tagged sector's floor to the height of the highest surrounding floor that is lower than the tagged sector's current height. If tag is 0, then the sector on the line's back side is used.

Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.
Personal tools
Namespaces
Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox