Floor_MoveToValue
From ZDoom Wiki
37:Floor_MoveToValue (tag, speed, height, neg)
tag: Tag of affected sector speed: How quickly the floor moves height: Absolute height of the move neg: Whether or not the destination height is negative
Moves the floor of affected sectors to an absolute height. If the destination height is negative, then neg should be 1, otherwise it should be 0 for a positive height. If tag is 0, then the sector on the line's back side is used.

