Floor_RaiseByValueTxTy

From ZDoom Wiki
Jump to: navigation, search

239:Floor_RaiseByValueTxTy (tag, speed, height)


  • tag: Tag of affected sector
  • speed: How quickly the floor moves
  • height: Amount to raise floor by

Raises a tagged sector's floor by height units and uses the trigger change model to give it a new picture and special. If tag is 0, then the sector on the line's back side is used.

Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.
Personal tools
Namespaces

Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox