GetActorCeilingZ

From ZDoom Wiki

Jump to: navigation, search

int GetActorCeilingZ (int tid)

Usage

This returns the lowest ceiling point above the actor, as an absolute value.

Parameters

  • tid
TID of the actor.

Return value

The lowest ceiling point above the actor, as an fixed point value world coordinate.

Examples

This script reports the height of the player off the ceiling:

script 124 ENTER
{
    while (TRUE)
    {
        Print (f:GetActorCeilingZ (0) - GetActorZ (0));
        Delay (1);
    }
}
Personal tools