Giest Doom

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The storyline of GiestDoom is a bit... basic. Basically, the demons have reopened the Gateways of Hell, and you must close them. This time, though, Hell has a few new surprises waiting for you...

Bah, I suppose I'll tell you more about it. :P

GiestDoom will have 34 maps, 31 normal, 3 secret. It includes various enemies from Nanami's monster resource wad, and a few monsters ripped from Duke3d... and one from Heretic. Each level will have a boss battle at the end. Music will come from... er... everywhere I can find to rip it from. :D + Every ten levels there will be a GateWay of Hell level where you must kill a really huge uber-tough gatekeeper, and these gatekeepers are tougher than most of the other bosses in the wad. I'm not gonna tell you what awaits you in MAP31 though. :P

I'm trying to make these levels better than what you would normally see me make. With more detail, and... stuff. Of course, you will still see my usual evilness in here... and a few silly jokes come with it. :P +

Progress: 35%

[MAP11 was almost done, then got scrapped all the way to the beginning, being made with an entirely different theme. Kinda mixing an "icy" theme with seriously trippy.]

UPDATE: Canceled. Giest118 has been banned from the ZDOOM and Doomworld forums.

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