Light_Fade
From ZDoom Wiki
113:Light_Fade (tag, value, tics)
- tag: Tag of affected sector
- value: New light level
- tics: How long the light takes to fade to the new level
Changes the light level in a sector gradually over a period of time until it reaches value.
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |