Light_Fade

From ZDoom Wiki
Jump to: navigation, search

113:Light_Fade (tag, value, tics)


  • tag: Tag of affected sector
  • value: New light level
  • tics: How long the light takes to fade to the new level

Changes the light level in a sector gradually over a period of time until it reaches value.

Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.


External links

Personal tools
Namespaces

Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox