Menus

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The ZDoom menus emulate closely the menus of the selected game, but have a number of additional features.

Save game menu

  • Pressing the N key in the Save Game menu will automatically select a new, empty save slot.

Option menu

  • Player setup allows to chose name, team, uniform color, class, skin, gender, and autoaim behavior.
  • Gameplay options gives an interface to affect a number of CVARs.
  • Compatibility options
  • Sound options allows to change the midi device, among other settings.
  • Display options allows to affect automap, messages, and scoreboard options, as well as select a crosshair and chose whether to use the alternate HUD.
  • Set video mode changes the display resolution (I recommend 640x400 or even better, 960x600). Be aware that in higher resolutions, the HUD weapon sprites tend to be a bit stretched. To fix that, you can go to the .cfg file and change the vid_nowidescreen value to "true."
Retrieved from "http://zdoom.org/wiki/Menus"
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