Model format
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Warning:
This feature does not work in
ZDoom
but in its
OpenGL
children ports
.
GZDoom
and
Skulltag
both support natively three different types of model formats.
DMD
(originating from
Doomsday
)
MD2
(originating from
Quake II
)
MD3
(originating from
Quake III Arena
)
See also
MODELDEF
Categories
:
OpenGL features
GZDoom features
Skulltag features
Data formats
Model formats
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