Music Change

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Warning: This feature is Skulltag specific, and is not compatible with ZDoom!
To see all of Skulltag's specific features, see Skulltag features.


void Music_Change (str music, int pattern)

Usage

Changes the current music of the game. Deprecated by SetMusic and LocalSetMusic.

Example

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.
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