NeoDoom
From ZDoom Wiki
| NeoDoom | |
|---|---|
| Author | Daniel |
| Port | ZDoom with Doom2 |
| Status | Released |
| Link | Download from /idgames |
Description
NeoDoom is a 32 map megawad for ZDoom. It has a load of new weapons, monsters, textures and music. The maps span from Tech bases, forests, beaches, cities, Egyptian temples and hell. The monsters vary from monsters from the Monster Resource Wad to original incarnations of bosses and enemies from Hexen and Duke Nukem. The weapons and inventory items are plentiful and are occasionally dropped by monsters, giving a sort of RPG feel to it.
Oddly enough it is compatible with Legacy and DoomsDay, although the new weapons and monsters will not be present.
Reception
NeoDoom had mixed reviews from players. Many enjoyed the WAD for it's level variety, powerful weapons and tough creatures. It is still played over Co-op today on Skulltag. People criticized it for the maps being too "standard", and the amount of weapons and items made it too cumbersome. Doomers also complained about some of the monsters, mainly the Vixens, being way overpowered. Finally many people had a problem with some of the "stolen" material.

