Plat_UpByValue
From ZDoom Wiki
65:Plat_UpByValue (tag, speed, delay, height)
- tag: Tag of affected sector
- speed: Speed of move
- delay: Tics before going back down
- height: Amount to raise by
Raises a platform by (height * 8) units, waits, and then lowers it back to its original position. If tag is 0, then the sector on the line's back side is used.
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |