Sector_SetFriction
From ZDoom Wiki
219:Sector_SetFriction (tag, amount)
tag: Tag of affected sector amount: Amount of friction
Sets a sector's friction. If amount is 0, then the amount of friction is determined by the line's length (just like BOOM's 223 linedef).
If Sector_SetFriction is used on a linedef it is initialzed during inititaization of the map.
You can use it in a script to alter the friction in a sector, valid values are from 1 to 255:
A value of 128 results in normal friction.
Decreasing the value from 128 results in increased friction.
Increasing the value from 128 results in decreased friction.

