SetActorPitch

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void SetActorPitch (int tid, int pitch)

Usage

Sets the actor's Pitch. Pitch is a fixed point angle. In zdoom its maxed at -0.0888977 and 0.155548 (-5825 and 10194 as ints). It works on monsters, players or any other actor.

Parameters

  • tid: TID of thing.
  • pitch: Pitch to set.


Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.
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