SetUserArray

From ZDoom Wiki
Jump to: navigation, search

void SetUserArray (int tid, str name, int pos, int value)

Usage

Sets one of the affected actor's user array-bound variables.

  • tid: the TID of the affected actors. If 0, the script's activator is used.
  • name: the name of the array. User arrays must begin by user_.
  • pos: the position in the array.
  • value: the value to give to the array position.

Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.


See also

Personal tools
Namespaces

Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox