SoundSequenceOnPolyobj
From ZDoom Wiki
void SoundSequenceOnPolyobj (int polynum, str sndseq);
Usage
Plays a sound sequence defined in SNDSEQ lump.
Examples
|
Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |