SpawnSpotFacing
From ZDoom Wiki
int SpawnSpotFacing (str classname, int spottid [, int tid])
Usage
Llike SpawnSpot, this will spawn a monster of the given type at the given mapspot. Like Thing_SpawnFacing, the thing will assume the angle of the mapspot it is spawned to.
The return value is the number of things spawned.
Examples
| Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |

