SpawnSpotForced
From ZDoom Wiki
int SpawnSpotForced (str classname, int spottid [, int tid [, int angle]])
Usage
This is an alternative to SpawnSpot which takes the same parameters. It forces the actor to spawn, even in conditions where the spawning would normally fail (for example, not enough room to place the actor). As such, it should be used carefully.
- classname: the actor to spawn. To get a list of the things you can spawn in the game, visit the Classes pages.
- spottid: the thing id of the MapSpot
- tid: the thing id to give the spawned thing
- angle: byte angle.
The return value is the number of things spawned.
Examples
See SpawnSpot for examples. SpawnSpotForced uses the same arguments in the same way.
| ACS spawn functions | |
|---|---|
| Spawn | SpawnForced |
| SpawnSpot | SpawnSpotForced |
| SpawnSpotFacing | SpawnSpotFacingForced |
| SpawnProjectile | |