Talk:Compile ZDoom on Linux

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Create deb and rpm packages

I would like to download a deb package, install it, and then all the dependences including timidity and the others in the post.

I would do it myself but i have errors compiling even i installed all as the instructions says.

Also it can be posted to GETDEB repository almost every Linux gamer has to keep it on date.


cmake line with FMOD lib/inc location

"grete" suggested at http://forum.zdoom.org/viewtopic.php?f=7&t=24640 to change the cmake line to reference the fmod dir directly from the trunk like

cmake -DCMAKE_BUILD_TYPE=Release -DFMOD_LIBRARY=/trunk/fmodapi42805linux64/api/lib/libfmodex64-4.28.05.so -DFMOD_INCLUDE_DIR=/trunk/fmodapi42805linux64/api/inc/

however this broke compiling for me. There is also no "trunk" directory if one downloads source directly from the website, which may confuse new users.

I've changed the line back to the installed library location, and kept the includes part. If someone believes /usr/local/lib/ is not the correct place for FMOD to be installed, take it up with the FMOD team. I think ZDoom should honour the default upstream behavior of its' libraries.

--Super Jamie 23:20, 24 January 2010 (UTC)

Substitute <path to the ZDoom source> for /trunk. I doubt anybody would actually download it to a directory called trunk in the root of their filesystem. Randy Heit 23:08, 17 February 2010 (UTC)
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