Thing_Spawn
From ZDoom Wiki
135:Thing_Spawn (tid, type, angle, newtid)
Spawns a thing using its spawn ID. For spawning things by name, use SpawnSpot instead.
- tid: Thing ID of the map spot where to spawn the thing
- type: Type of thing to spawn, from the list of spawn numbers
- angle: Byte angle for the thing to face
- newtid: TID to give spawned thing
| ACS spawn functions | |
|---|---|
| Spawn | SpawnForced |
| SpawnSpot | SpawnSpotForced |
| SpawnSpotFacing | SpawnSpotFacingForced |
| SpawnProjectile | |