Town Infection

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Town Infection title from Beta Stage 4.5.9 (The difference is that the final version contains the subtitle "The Flooding" under "Town Infection").
Town Infection: The Flooding
Author José "CoTeCiO" Navarrete
Port GZDoom
IWAD
Status Released
Link Download from FileFront. (I (CoTeCiO) checked the link and it's working fine.)

Contents

Description

The Super Plasma gun, the Cyber Mastermind and Ghost Demons in the background.

Town Infection is a 34-level megawad being developed by José "CoTeCiO" Navarrete for ZDoom with Doom II.

In this wad you'll fight many known monsters and some new ones, going through various environments from military to hell itself, it uses lots of cutscenes, intro scenes and outro scenes, adding new weapons to your inventory so you can face the fiery forces of the infestation and hell. Your goal is to clean it all and leave no monster alive.

What's new?

Town Infection is finished and released. The scripted end cast never saw the light, all other stuff is intact.

The creator is planning to release an Enhanced Version after the final release of Town Infection: The Prequel: Assault Fire. This Enhanced version will include the scripted end cast, bug fixes, an OGG music addon and some work in some maps. This will be exclusive for GZDoom, as it's going to use more 32-bit PNG textures and 3D sectors for MAP13 (The Mall).

Story

You are a soldier who was left in a coma under unknown circumstances in a Mars assignment when you were a marine in the UETC (CREI in Spanish), you were in that state for five months and somehow you woke up in your house, in your own room, but it seemed that a lot of stuff was taken out. You wonder why.

You check out through the window to see what has changed in 5 months and what you see leaves you with your mouth open for long minutes: The river flooded the town! And seems that it looks really dirty. This is not good, you check on the Internet what happened and the only webpage that provided any info said that a big storm caused it. The river was not so clean, and that mixed with the acid rain (yeah, everything is wrong nowadays) caused that the people who had any contact with the infested water became some kind of zombies. At your army base, there were rumors of a secret station under the river, now is the perfect moment to see if it was true and make one last effort for mankind. The world is counting on you.

Features

A cutscene showing a dialog between you and many soldiers
  • The wad is separated in 4 episodes:
    • "Cleaning the Infection"
    • "Mysteries Outside"
    • "Street Massacre!"
    • "Hell Awaits!"
  • New textures
  • Brand new music
  • New weapons (and a brand new one: The Super Plasma gun)
  • New monsters (and a brand new one: The Ghost Spectre)
  • Scripted marines joining you in battle
  • Famous game heroes joining you too
  • Colored sectors and fog
  • Lots of heavy scripting
  • A new key
  • Intro sequences
  • Some outro sequences
  • Title map

New monsters list

The monsters here are ordered as how they appear in the DECORATE lump

  • Scientist - Weak, in all sense of word.
  • Cyber Mastermind - The ultimate boss! Rockets and a chaingun together are deadly! Deal with this with extreme care!
  • Afrit - Feel the fire, baby!
  • Chainsaw Zombie - Step back and shoot. NEVER get close to him.
  • Zombie Marine - Strong and armed with military weaponry.
  • Rapid Fire Trooper - Not as strong as the Zombie Marine, but deadlier.
  • Seeker Dark Imp - If one of these shoots at you, hide behind a wall, if they don't shoot at you yet, what are you waiting for you to do it?
  • Dark Imp - Deadlier and stronger than the normal Imp.
  • Fast Dark Imp - Don't let him shoot at you!
  • Snake Imp - Really strong and really deadly!
  • Soul Harvester - Really slow but deadly when in groups.
  • Arachnophyte - A flying chaingun-armed nightmare!
  • Dog - They bite you, no matter who you are.
  • Rocket Zombie - So deadly as a Cyberdemon and more difficult to spot, but relatively weak.
  • Plasma Zombie - They are fast and strong, a real challenge!
  • Zombie Railgunner - Difficult to recognize them as they look really close to the shotgunner, don't ever let them fire!
  • Shotgun Soldier Zombie - Strong and really deadly, pickup your Super Shotgun because the normal one is not enough now!
  • Fatso Zombie - Weak, but deadly as hell, if you get in middle of a group of these, you're commiting suicide.
  • Belphegor - These red nightmares are stronger and deadlier than the normal Baron of Hell.
  • Nightmare Cacodemon - Beware when you see one of these, if you actually see them... They're transparent and they shoot really fast.
  • Enhanced Cacodemon - They shoot various fireballs at once, so you better look for an open space when facing them.
  • Lord of Heresy - It's like the Enhanced Caco but now it looks like a Baron of Hell, these ones have wings and their fireballs are deadlier than the Baron ones.
  • Ghost Demon - Faster, deadlier and stronger. They need two Super Shotgun shoots to die so better start killing them from distance.
  • Ice Baron of Hell - Instead of plasma, now it's ice, stay away from these freezing nightmares!

Compatibility

Town Infection, works with ZDoom along with GZDoom, it's only for single player, but a Co-op and Deathmatch version are planned.

It's highly recommended to use GZDoom, although is almost fully playable with ZDoom, the palette limitations makes the wad look bad and a map uses GZDoom's 3D floors (Map 30).

The Beta Stages

The Town Infection Beta Stages in the beginning were private and sent only for beta testers, it was sent to some people who gave feedback, but others got the wad and never said anything. After a while, CoTeCiO decided to make the beta stages public with the creation of the website so anybody who wanted could give feedback and report bugs.

Beta Stages are no longer supported by the creator as the final version was already released.

People that worked

  • José "CoTeCiO" Navarrete (Mapping, textures, music, scripting, story)
  • Álvaro "Alv4r0" Marchant (Textures, beta testing)
  • "Slade" (Mapping)
  • Mike Ewer (Mapping)
  • Sergio "Suupaa" Molina (Beta testing, text revision, story)
  • "StickGuy5000" (Beta testing)
  • William "Torq95" (Beta testing)

External Links

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