Town Infection
From ZDoom Wiki
Town Infection is a 30-level megawad being made by José "CoTeCiO" Navarrete for ZDoom.
Contents |
History
You were a soldier, the one who was shot and left in a coma, you rested for some months and somehow you wake up in your house, in your confort room but seems that lot of stuff was taken out. You wonder why.
You check by the window what has changed in 3 months and the thing you see leaves you with your mouth open for long minutes: The river flooded the town! And seems that looks really dirty, this is not good, you check by internet what happened and the only page that provided info said that a big storm caused that, the river was not so clean and mixed with the acid rain (Yeah, everything is wrong today) caused that the people who was touched by the water infected and became some kind of zombies or whatever, in the team, there were rumours of a secret station under the river... now is the perfect moment to clear that, and put all your cards on it. The world is on your hands.
Features
- The wad is separated in 4 episodes:
- "Cleaning the infection"
- "Misteries Outside"
- "Streets Massacre!"
- "Hell Awaits!"
- New Textures
- Brand new music
- New Weapons (A brand new: The super plasma gun)
- New Monsters
- A new key
- Intro Sequences
- Some outro sequences
- Scripted End Cast showing all the new monsters
Compatibility
Town Infection, right now, is working with ZDoom along with GZDoom, it's only for single player, but a Coop and Deathmatch version are planned after the main version is completed.
What's happening now with it?
Town Infection is actually it's beggining its fourth "beta stage" and Episode 1, 2 and 3 are complete with some changes planned and Episode 4 is going to be made on this stage, also finish the scripted end cast and add images for intermissions and end texts.
Detail plans and a complete remake of Map02 is planned on Beta Stage 5.
People working
- José Navarrete (mapping, textures, music, scripting)
- Alvaro Marchant (textures, music, beta testing)

