ZDoom
From ZDoom Wiki
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ZDoom is a source port, originally based off ATB Doom and NTDOOM. It has since added nearly full support for Boom, Heretic, and Hexen, and has made several steps recently to add support for Strife as well (Versions 2.0.90 and above have full support, but possibly some bugs). It has added many additional features, including slopes, uncapped fps (you can cap it from the console if you like 35 fps), and z-clipping. The source code is maintained by Randy Heit and Graf Zahl. Currently the project is in beta testing, and the most recent version is 2.2.0.

