=============================================================================================== ZDRay & GZDoom-ZDRay Directory README - January 10, 2020 - by Rick ''Redneckerz'' Commandeur =============================================================================================== ===DISCLAIMER:=== This is provided ''as-is''. It represents a compiled snapshot of experimental work that has since become abandoned by its creator (dpJudas). I am an archivist/editor, not a developer. It may or may not work on your system. A special thanks to Rachael for generously hosting this and Nash for the majority grunt of getting this together and providing the latest working build. Do not pester Judas, Rachael, Graf or Nash with feature requests or requesting it to be ported over to the latest GZDoom. ===INTRODUCTION:== In the words of dpJudas: ''ZDRay is a node and lightmap generator. It is based on zdbsp for the node generation and dlight for the lightmap generation. Special thanks to Randi Heit, Samuel Villarreal, Christoph Oelckers and anyone else involved in creating or maintaining those tools.'' Basically, with this you are able to get Quake-style/Unreal style lightmaps in your Doom. Read the Readme.txt in the GZDoom-ZRay package for more detailed info. ===CONTENTS:=== Inside this directory, you will find a few files: [*]gzdoom-zdray.7z: An all-in-one package. This includes a custom GZDoom build with ZDRay support, the latest version of ZDRay as executable and the latest lightmaps test WAD with pre-built lights. Huge thanks to Nash for providing this build. [*]zdray.7z: This is the latest version of ZDRay as a standalone executable only. ===CREDITS:== [*]The Strife VE team for their lightmapper, of which ZDRay is derived of [*]Nash Muhandes for providing the latest compiled build of the ZDRay code, lit and unlit versions of his test map, derived fancy screenshots and ZDRay descriptions [*]Rachael for hosting on the ZDoom servers so that it has a permanent home [*]Magnus Norddahl (dpJudas) for the code work and test maps aswell as prior test builds [*]Graf Zahl for the pull requests on the Github branch [*]Kizoky for compiling zdray.zip, initial build package and initial uploading over at Discord ===CHANGELOG:== [*]2020-01-15: Revised against new developments, primarly through Nash's build. [*]2020-01-10: Initial release of this file. Rachael uploaded the packages on the 9th but they aren't complete yet.