A_CPosAttack
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A_CPosAttack
(no parameters)
The attack of Doom's chaingunner and Nazi. This shoots one bullet and plays the calling actor's attack sound.
It is almost equivalent to:
CPOS F 4 bright { A_PlaySound("chainguy/attack", CHAN_WEAPON); A_CustomBulletAttack(22.5, 0, 1, random(1,5)*3, "BulletPuff", 0, CBAF_NORANDOM); }
Examples
This example is taken straight from Doom's Chaingun Guy.
Missile: CPOS E 10 A_FaceTarget CPOS FE 4 bright A_CPosAttack CPOS F 1 A_CPosRefire goto Missile+1