A_FighterAttack
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A_FighterAttack
Shoots a volley of five FSwordMissile from the calling actor's position and a relative height of 32 map units and plays the sound "FighterSwordFire" on the WEAPON channel. The middle missile is aimed directly at the calling actor's target, the four others are spread at angles of 11.25° and 5.625° on both sides.
This codepointer is restricted to FighterBoss and derived classes.