A_MonsterRail
Jump to navigation
Jump to search
A_MonsterRail
(no parameters)
Performs a railgun attack. The amount of damage this attack inflicts is specified with the calling actor's Damage property.
Examples
This is a railgun zombie. It fires a railgun shot that deals 15 damage. The attack sound was edited to give a railgun sound effect to the monster when fired, instead of the zombie's default pistol shot sound.
ACTOR RailgunZombie : ZombieMan { Damage 15 AttackSound "weapons/rbeam" States { Missile: POSS E 10 A_FaceTarget POSS F 8 A_MonsterRail POSS E 8 Goto See } }