void A_StopSounds (int chanmin, int chanmax)
Stops the sounds that are playing by the calling actor on the specified range of sound channels. If 0 is passed to both parameters, then the function acts exactly like A_StopAllSounds, stopping all the sounds that are playing by the calling actor.
- chanmin: the start of the sound channels range.
- chanmax: the end of the sound channels range.
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