Category:ZScript
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This category is for articles related to the ZScript content definition and scripting language.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "ZScript"
The following 200 pages are in this category, out of 250 total.
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C
- CanRaise
- CanResurrect
- CanSeek
- ChangeHeight
- ChangeLevel (ZScript)
- ChangeSky (ZScript)
- ChangeTid
- CheckArmorType
- CheckBlock
- CheckFakeFloorTriggers
- CheckFor3DCeilingHit
- CheckFor3DFloorHit
- CheckFOV
- CheckIfCloser
- CheckIfInTargetLOS
- CheckIfSeen
- CheckIfTargetInLOS
- CheckKeys
- CheckLocalView
- CheckLOF
- CheckMeleeRange
- CheckMeleeRange2
- CheckMissileRange
- CheckMissileSpawn
- CheckMonsterUseSpecials
- CheckMove
- CheckNoDelay
- CheckPortalTransition
- CheckPosition
- CheckRange
- CheckSightOrRange
- CheckSight (ZScript)
- CheckSplash
- Classes:BaseStatusBar
- Classes:LineTracer
- Classes:Menu
- Clear
- ClearBounce
- ClearClipRect
- ClearCounters
- ClearFOVInterpolation
- ClearInterpolation
- ClearInventory (ZScript)
- ClearScreen
- ClearStencil
- ClearTransform
- Controlling dynamic lights
- CopyBloodColor
- CopyFriendliness
- CountInv
- CountsAsKill
- Creating multiplayer-friendly ZScript
D
G
- GameType (ZScript)
- GetAge
- GetAmmoCapacity (Actor function)
- GetAspectRatio
- GetCameraHeight
- GetChangedHeight
- GetCharacterName
- GetClass
- GetClassName
- GetClipRect
- GetCVar (DECORATE)
- GetDefaultByType
- GetDefaultSpeed
- GetFriction
- GetFullscreenRect
- GetGravity
- GetHeight
- GetLevelSpawnTime
- GetMaxHealth (Actor)
- GetMaxHealth (PlayerPawn)
- GetObituary
- GetRadiusDamage
- GetRenderStyle
- GetReplacee
- GetReplacement
- GetSpawnableType
- GetSpecies
- GetSpriteIndex
- GetTag
- GetTextScreenSize
- GetViewWindow
- GetWidth
- GiveBody
- GiveInventory (Actor)
- GiveInventoryType
- GiveSecret
- G SkillPropertyFloat
- G SkillPropertyInt
P
R
S
- Service
- SetAmmoCapacity (Actor function)
- SetCamera
- SetClipRect
- SetDamage
- SetFriendPlayer
- SetIdle
- SetMenu
- SetOffset
- SetOrigin
- SetScreenFade
- SetShade
- SetStencil
- SetTag
- SetTransform
- SetXYZ
- SpawnHealth
- SpawnParticle (ZScript)
- Spawn (ZScript)
- SphericalCoords
- StartMessage
- String
- Structs
- Structs:Console
- Structs:CVar
- Structs:F3DFloor
- Structs:Font
- Structs:LevelLocals
- Structs:Line
- Structs:LinePortal