Classes:AimingCamera

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Aiming camera
Actor type Script thing Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9073 Class Name AimingCamera


Classes: SecurityCameraAimingCamera

The AimingCamera is another ZDoom camera similar to the SecurityCamera. However, this camera will aim at and follow a target.

The camera is activated by using the ChangeCamera (237) special or by a SetCameraToTexture in ACS.

Arguments

The aiming camera takes four arguments:

  • args[0] → pitch of camera in degrees, equal to the angle subtracted from 256.
  • args[1] → maximum number of degrees to yaw (rotate side to side) per second.
  • args[2] → maximum number of degrees to pitch (rotate up and down) per second.
  • args[3] → tid of thing to follow.

DECORATE definition

ACTOR AimingCamera : SecurityCamera native {}