Classes:AmmoSatchel
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Ammo satchel | |||
---|---|---|---|
Actor type | Ammo | Game | ![]() |
DoomEd Number | 183 | Class Name | AmmoSatchel |
Spawn ID | 144 | Identifier | T_BACKPACK |
Conversation ID | 187, 181, 184 | Puzzle Item ID | N/A |
Classes: Inventory→BackpackItem→AmmoSatchel
The ammo satchel contains a sample of each ammunition type (the quantity of which depends on the ammunition, not on the backpack) and extends the carrying capacity of each ammunition type (again, this is a factor of the ammunition).
DECORATE definition
ACTOR AmmoSatchel : BackpackItem { +FLOORCLIP Inventory.Icon "I_BKPK" Tag "$TAG_AMMOSATCHEL" // "Ammo Satchel" Inventory.PickupMessage "$TXT_AMMOSATCHEL" // "You picked up the ammo satchel." States { Spawn: BKPK A -1 Stop } }