Classes:ArtiBoostArmor

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Dragonskin bracers
Actor type Artifact Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 8041 Class Name ArtiBoostArmor
Spawn ID 22 Identifier T_DRAGONSKINBRACERS


Classes: InventoryArtiBoostArmor

When used, dragonskin bracers increase the player's armor class by four points up to the class's maximum. If the player class does not have an armor class as in Hexen, then it gives 50 armor points up to 300.

DECORATE definition

ACTOR ArtiBoostArmor : Inventory native
{
  +COUNTITEM
  +FLOATBOB
  Inventory.DefMaxAmount
  Inventory.PickupFlash "PickupFlash"
  +INVBAR
  +FANCYPICKUPSOUND
  Inventory.Icon "ARTIBRAC"
  Inventory.PickupSound "misc/p_pkup"
  Inventory.PickupMessage "$TXT_ARTIBOOSTARMOR"
  Tag "$TAG_ARTIBOOSTARMOR"
  States
  {
  Spawn:
    BRAC ABCDEFGH 4 Bright
    Loop
  }
}