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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Quartz Flask
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Actor type
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Artifact
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Game
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(Raven)
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DoomEd Number
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82
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Class Name
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ArtiHealth
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Spawn ID
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24
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Identifier
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T_ITEMHEALTHFLASK
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Classes: Inventory→HealthPickup→ArtiHealth
The Quartz Flask artifact in Heretic and Hexen. This is a floating flask filled with a purple liquid that can be held in the inventory and restores 25% health (up to 100%) when used. On Skill 1 this is automatically used when your health is low.
ACTOR ArtiHealth : HealthPickup
{
Health 25
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
+INVENTORY.FANCYPICKUPSOUND
Inventory.Icon ARTIPTN2
Inventory.PickupSound "misc/p_pkup"
Inventory.PickupMessage "$TXT_ARTIHEALTH" // "QUARTZ FLASK"
Tag "$TAG_ARTIHEALTH"
HealthPickup.AutoUse 1
States
{
Spawn:
PTN2 ABC 4
Loop
}
}