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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Boots of speed
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Actor type
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Artifact
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Game
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DoomEd Number
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8002
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Class Name
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ArtiSpeedBoots
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Spawn ID
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13
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Identifier
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T_ITEMBOOTS
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Classes: Inventory→PowerupGiver→ArtiSpeedBoots
The boots of speed increase the player's speed by 50% and leave a trail of afterimages. It is possible to outrun your own projectile attacks when using this artifact.
ACTOR ArtiSpeedBoots : PowerupGiver
{
+FLOATBOB
+COUNTITEM
+INVENTORY.PICKUPFLASH
Inventory.Icon ARTISPED
Inventory.PickupMessage "$TXT_ARTISPEED" // "BOOTS OF SPEED"
Tag "$TAG_ARTISPEED"
Powerup.Type Speed
States
{
Spawn:
SPED ABCDEFGH 3 Bright
Loop
}
}