Classes:BeakPuff

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Beak puff
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name BeakPuff


Classes: StaffPuffBeakPuff
The puff spawned when the Heretic player hits something with his beak while transformed into a chicken.

DECORATE definition

ACTOR BeakPuff : StaffPuff
{
  Mass 5
  RenderStyle Translucent
  Alpha 0.4
  AttackSound "chicken/attack"
  VSpeed 1
}