Classes:BigTree2

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Big tree
Actor type Vegetation Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 202 Class Name BigTree2
Conversation ID 267 Puzzle Item ID N/A


Classes: BigTree2
This actor needs a description.

DECORATE definition

ACTOR BigTree2
{
  Radius 15
  Height 109
  +SOLID
  States
  {
  Spawn:
    TREE B -1
    Stop
  }
}