|
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
|
Dark bishop afterimage
|
Actor type
|
SFX
|
Game
|
(Hexen)
|
DoomEd Number
|
None
|
Class Name
|
BishopPainBlur
|
Classes: BishopPainBlur
This actor needs a description.
ACTOR BishopPainBlur
{
+NOBLOCKMAP
+NOGRAVITY
RenderStyle Translucent
Alpha 0.6
States
{
Spawn:
BISH C 8
Stop
}
}