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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Energy orb
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Actor type
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Ammo
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Game
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(Heretic)
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DoomEd Number
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55
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Class Name
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BlasterHefty
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Spawn ID
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38
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Identifier
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T_HEFTYBLASTERAMMO
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Classes: Inventory→Ammo→BlasterAmmo→BlasterHefty
Large orb of 25 charges for the dragon claw. The amount is suspiciously small, only two-and-a-half the amount from the "wimpy" claw orb.
ACTOR BlasterHefty : BlasterAmmo
{
Inventory.PickupMessage "$TXT_AMMOBLASTER2"
Inventory.Amount 25
States
{
Spawn:
AMB2 ABC 4
Loop
}
}