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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Blue crystal key
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 193 Class Name BlueCrystalKey
Conversation ID 151, 147, 150 Puzzle Item ID N/A

Classes: InventoryKeyStrifeKeyBlueCrystalKey

DECORATE definition

ACTOR BlueCrystalKey : StrifeKey
  Inventory.Icon "I_BCRY"
  Tag "$TAG_BLUECRYSTALKEY" // "Blue Crystal Key"
  Inventory.PickupMessage "$TXT_BLUECRYSTAL" // "You picked up the Blue Crystal Key."
    BCRY A -1 Bright