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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Actor type Ammo Game MiniDoomLogoIcon.png
DoomEd Number 2047 Class Name Cell
Spawn ID 75 Identifier T_CELL

Classes: InventoryAmmoCell

Cell is an ammo type for Doom, used most commonly for energy weapons such as the BFG9000 and the plasma rifle.

DECORATE definition

ACTOR Cell : Ammo
  Inventory.PickupMessage "$GOTCELL" // "Picked up an energy cell."
  Inventory.Amount 20
  Inventory.MaxAmount 300
  Ammo.BackpackAmount 20
  Ammo.BackpackMaxAmount 600
  Inventory.Icon "CELLA0"
    CELL A -1