Classes:CentaurFX

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Slaughtaur missile
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name CentaurFX


Classes: CentaurFX

The projectile fired by a Slaughtaur's shield.

DECORATE definition

ACTOR CentaurFX
{
  Speed 20
  Damage 4
  Projectile
  +SPAWNSOUNDSOURCE
  RenderStyle Add
  SeeSound "CentaurLeaderAttack"
  DeathSound "CentaurMissileExplode"
  States
  {
  Spawn:
    CTFX A -1 Bright
    Stop
  Death:
    CTFX B 4 Bright
    CTFX C 3 Bright
    CTFX D 4 Bright
    CTFX E 3 Bright
    CTFX F 2 Bright
    Stop
  }
}