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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Centaur shield
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Actor type
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Gibs
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Game
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(Hexen)
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DoomEd Number
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None
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Class Name
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CentaurShield
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Classes: CentaurShield
A magic shield that gives reflective invulnerability and a ranged attack, spawned when a centaur or slaughtaur is gibbed. But you can't pick it up.
ACTOR CentaurShield
{
+DROPOFF
+CORPSE
+NOTELEPORT
States
{
Spawn:
CTDP ABCDEF 3
Goto Spawn+2
Crash:
CTDP G 4
CTDP H 4 A_QueueCorpse
CTDP I 4
CTDP J -1
Stop
}
}