||Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Monsters hit by a morph ovum shot, unless immune to morphing thanks to the DONTMORPH flag, are turned into this.
ACTOR Chicken : MorphedMonster
CHKN AB 10 A_Look
CHKN AB 3 A_Chase
CHKN D 5 A_Feathers
CHKN C 5 A_Pain
CHKN A 8 A_FaceTarget
CHKN C 10 A_CustomMeleeAttack(random[ChicAttack](1,2))
CHKN E 6 A_Scream
CHKN F 6 A_Feathers
CHKN G 6
CHKN H 6 A_NoBlocking
CHKN IJK 6
CHKN L -1