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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Clip box
Actor type Ammo Game MiniDoomLogoIcon.png
DoomEd Number 2048 Class Name ClipBox
Spawn ID 139 Identifier T_AMMOBOX

Classes: InventoryAmmoClipClipBox

A box of bullets gives five times the amount of bullets a clip does.

DECORATE definition

ACTOR ClipBox : Clip
  Inventory.PickupMessage "$GOTCLIPBOX" // "Picked up a box of bullets."
  Inventory.Amount 50
    AMMO A -1