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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Blood drip
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Actor type
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SFX
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Game
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(Hexen)
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DoomEd Number
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None
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Class Name
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CorpseBloodDrip
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Classes: Actor → CorpseBloodDrip
A blood droplet from a hanging corpse.
ACTOR CorpseBloodDrip
{
Radius 1
Height 4
Gravity 0.125
+MISSILE
+NOICEDEATH
DeathSound "Drip"
States
{
Spawn:
BDRP A -1
Stop
Death:
BDSH AB 3
BDSH CD 2
Stop
}
}