Classes:DemonChunk

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Chaos serpent gibs
Actor type Internal Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name DemonChunk


Classes: DemonChunk
 → Demon1Chunk1
 → Demon1Chunk2
 → Demon1Chunk3
 → Demon1Chunk4
 → Demon1Chunk5
 → Demon2Chunk1
 → Demon2Chunk2
 → Demon2Chunk3
 → Demon2Chunk4
 → Demon2Chunk5

DemonChunk is a class used as a base for all the chunky bits of gibbed chaos serpents, either green or brown. The class itself is not used directly.

DECORATE definition

ACTOR DemonChunk
{
  Radius 5
  Height 5
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +CORPSE
  +FLOORCLIP
  +NOTELEPORT
}