Classes:EggFX
		
		
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Morph Ovum shot | |||
|---|---|---|---|
| Actor type | Explosive | Game |  (Heretic) | 
| DoomEd Number | None | Class Name | EggFX | 
| Spawn ID | 40 | Identifier | T_MORPHBLAST | 
Classes: MorphProjectile→EggFX
Player or enemy hit by this projectile (or inherited actor) is morphed to ChickenPlayer (for players) or to Chicken (for monsters).
DECORATE definition
ACTOR EggFX : MorphProjectile { Radius 8 Height 8 Speed 18 MorphProjectile.PlayerClass "ChickenPlayer" MorphProjectile.MonsterClass "Chicken" MorphProjectile.MorphStyle MRF_UNDOBYTOMEOFPOWER States { Spawn: EGGM ABCDE 4 Loop Death: FX01 FFGH 3 Bright Stop } }