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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Enchanted shield
Actor type Armor Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 31 Class Name EnchantedShield
Spawn ID 69 Identifier T_SHIELD2

Classes: InventoryArmorBasicArmorPickupEnchantedShield

The enchanted shield is the Heretic equivalent to the blue armor in Doom, granting 200% armor to the player. However, the enchanted shield absorbs a higher percentage (75%) of damage per attack than its Doom counterpart.

DECORATE definition

ACTOR EnchantedShield : BasicArmorPickup
  Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
  Inventory.Icon "SHD2A0"
  Armor.SavePercent 75
  Armor.SaveAmount 200
    SHD2 A -1