Classes:EnergyPack

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Energy pack
Actor type Ammo Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 17 Class Name EnergyPack
Spawn ID 142 Identifier T_BATTERY
Conversation ID 184, 178, 182 Puzzle Item ID N/A


Classes: InventoryAmmoEnergyPodEnergyPack

A pack of energy for Strife's flamethrower and mauler. Not to be confused with Doom's own energy cell pack.

DECORATE definition

ACTOR EnergyPack : EnergyPod
{
  Inventory.Amount 100
  Tag "$TAG_ENERGYPACK" // "Energy Pack"
  Inventory.PickupMessage "$TXT_ENERGYPACK" // "You picked up the energy pack."
  States
  {
  Spawn:
    CPAC AB 6
    Loop
  }
}