|  | Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: This actor is already defined in GZDoom, there's no reason to define it again.In fact, trying to define an actor with the same name will cause an error (because it already exists).If you want to make your own version of this actor, use inheritance.Definitions for existing actors are put on the wiki for reference purpose only.
 | 
| Ettin mace | 
| Actor type | Gibs | Game |  (Hexen) | 
| DoomEd Number | None | Class Name | EttinMace | 
 
Classes: EttinMace
This item is spawned and thrown away when an ettin is gibbed (when an ettin dies a normal death, the mace remains as part of the ettin sprite).
ACTOR EttinMace
{
  Radius 5
  Height 5
  +DROPOFF
  +CORPSE
  +NOTELEPORT
  +FLOORCLIP
  States
  {
  Spawn:
    ETTB MNOP 5
    Loop
  Crash:
    ETTB Q 5
    ETTB R 5 A_QueueCorpse
    ETTB S -1
    Stop
  }
}