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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Ettin mace
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Actor type
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Gibs
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Game
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(Hexen)
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DoomEd Number
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None
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Class Name
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EttinMace
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Classes: EttinMace
This item is spawned and thrown away when an ettin is gibbed (when an ettin dies a normal death, the mace remains as part of the ettin sprite).
ACTOR EttinMace
{
Radius 5
Height 5
+DROPOFF
+CORPSE
+NOTELEPORT
+FLOORCLIP
States
{
Spawn:
ETTB MNOP 5
Loop
Crash:
ETTB Q 5
ETTB R 5 A_QueueCorpse
ETTB S -1
Stop
}
}