Classes:FS Mapspot
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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FraggleScript map spot | |||
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Actor type | Map spot | Game | ![]() |
DoomEd Number | 5004 | Class Name | FS_MapSpot |
A map spot is an actor used to identify a particular spot on the map so as to have events happening there. This is just to have another editor number than ZDoom's regular map spot. It is for compatibility with Legacy maps using FraggleScript. It shouldn't be used in ZDoom projects; instead the ZDoom MapSpot should be used.
Note that Skulltag (which, for license reasons, cannot use FraggleScript) uses editor number 5004 for its BloodDemon.
DECORATE definition
ACTOR FS_MapSpot : MapSpot {}